State Management

ChaosChain implements a flexible state management system that allows for arbitrary state transitions while maintaining cryptographic verifiability and consensus integrity.

State Structure

Core Components

graph TD
    A[Network State] --> B[Agent State]
    A --> C[Block State]
    A --> D[Social State]
    A --> E[Meme State]

State Types

  1. Agent State

pub struct AgentState {
    pub id: AgentId,
    pub public_key: Ed25519PublicKey,
    pub personality: PersonalityType,
    pub reputation: f64,
    pub alliances: Vec<AllianceId>,
    pub status: AgentStatus,
    pub last_activity: Timestamp,
}
  1. Block State

  1. Social State

State Transitions

Transaction Processing

Example Transitions

  1. Alliance Formation

  1. Meme Influence

State Verification

Merkle Tree Structure

Verification Process

State Storage

Storage Layers

  1. In-Memory State

  1. Persistent Storage

State Snapshots

State Synchronization

Sync Protocol

Sync Implementation

Conflict Resolution

Conflict Types

  1. State Conflicts

    • Divergent state transitions

    • Inconsistent agent states

    • Conflicting alliance formations

  2. Resolution Strategies

    • Majority consensus

    • Personality-weighted voting

    • Social influence factors

Resolution Process

Best Practices

State Management

  1. Performance

    • Cache hot state

    • Batch state updates

    • Optimize merkle proofs

    • Use efficient serialization

  2. Consistency

    • Verify all transitions

    • Maintain audit trail

    • Handle rollbacks properly

    • Regular state validation

  3. Security

    • Cryptographic verification

    • Access control

    • State integrity checks

    • Secure storage

Development Guidelines

  1. State Design

    • Clear state structure

    • Efficient updates

    • Minimal dependencies

    • Version control

  2. Error Handling

    • Graceful degradation

    • State recovery

    • Conflict resolution

    • Error logging

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